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Aaron Corkhum Pointed Out: Oddly, unlike those people who don't understand the true nature of the
ending to Zelda 64, I loved it! It left everything come to and end,
Link, as most people think, became a kid, and never remembered anything.
Well, first off, this is wrong, how so?, simple, he remembered
everything. Why do you think he went to see Zelda at the end?, simple,
he didn't want to forget, he wanted to live on in a life he had already
created. And if you look closely at his hand when he goes to see Zelda,
it will still have the Triforce symbol of Courage on it. Hence, he
remembered I mean if Link went to become a kid and forgot it would all
repeat, but since he remembered, things would change. Over all though,
the game kicked ass, but I was disappointed in one part, King Zora and
Mido in the ending. I mean did they have to make that so sad, I mean
they both lost the only people in their lives that they loved and cared
about?!!, whats up with that?.
Gromlin Explained: I think Zelda: ocarina of time is a great game. I have complaints, of course,
but it really is under-appreciated. My #1 complaint is the music. It sucks.
There are a couple of cool tracks, like the hyrule field, (which is a slightly
modified version of the old-school zelda theme) and gerudo valley. The Owl
music... oh god.. that REALLY sucked.
I was regurgitating my lunch after hearing that. It is SO bad. #2 there needs
to be more interaction between link and other characters. For example, Link
hardly knows Zelda. No relationship occurs between them. No romance, no
nothing. Totally buisness oriented. Save the princess, see the ending.
Nothing. Also, it would be nice to be able to develop relationships with
characters of your choice, like, when Zelda asks you all those questions, only
more so. (I know id be shooting for Malon, who is basically Marin from Link's
Awakening. She's a real cutie!) #3 more fights. Link needs to take more damge
from hits, more enemies, some sort of place where unlimited sword combat
occurs, sword fight-enemies should come back when you re-enter a dungeon. My
fav enemy to fight is the "Dinalfos", the Deinonychus-Like monsters with
rapiers. It's fun to fight them because I, searching for a style for myself,
dont use a shield. (get eaten by a Like-Like and kill it, then get the shield
back.Just dont re-equip it.) i like the way you can get the fly threads (I
think that Link looks best with the blue tunic, master sword, and no shield w/
normal boots... but gold gauntlets look ok too.)#4 some sort of 4 player sword
fighting game would be Hellah fun. like choosing between the bad
guys(Lizalfos, stalfos, Dinalfos, Wolfos, Shadow link, ect.) and link with
different equipment, and have a 4 player rumble. Now that would be fun.
Overall, I think the game was too easy, the ending was ok.. could have been
better, but it was ok. I didnt like the way you couldnt play after you win and
save, but.. has anyone tried the trick from Zelda 1 and named their guy
"ZELDA"? It may give an extra hard mode. Id give it a try. It's really too bad
that the faeries were so damn fugly. They look like bleeding trolls with too
much makeup. This game has a LOT of ugly people in it. Like Impa, she's a
little too masculine, and the Gerudo have been made to look especially unusual
with their cruelly exxagerated features. i find the representation of middle-
eastern people offensive. Zelda was WAY too feminine. She'd squeak like a
mouse when you got hit, and used "pink-heart" power when she opens doors. Her
voice is HIGHER when she is older.. she should have a more mature voice, not
her helpless damsel voice. Hyrule field has a lot of wasted space. Several
places where there is just blank field and no purpouse for it's palcement.
they could have put another 3 dungeons in there. Geez. I REALLy hope Miyamoto-
san decides to develop another Zelda game.. anyone know if he is? I heard he
was finished with Zelda.. that scares the hell outta me. Zelda 64 is great,
but it cant be the last one... it better not be!
Chris Morris Commented: I love your site, Video Gamer X! I felt like contributing to it, so
please put this on the "Your Impressions" Page. I was talking with a
friend about Ocarina of Time today. Our discussion turned to the things
that we liked and disliked about the game. My likes of the game are the
graphics, the hammer, Biggoron's Sword, and how Link was designed as an
adult.
I had several dislikes about the game. They are that the game was to
easy and too short, the storyline was kind of weak, the ending was even
worse than the ending to Mario 64, Link cannot use the Boomerang as an
adult, Deku Nuts, Ice Arrows, the Triforce is nowhere, and the bosses
were all too easy.
My biggest problem was that the game was not medieval enough. There were
not many medieval elements to the game, and the rest of the game was
most certainly not medievil. A medieval fishing pole would most
definately not be like Link's. No one really talked in a medieval way
except for the Deku Tree. The Hook/Longshot does not belong in a
medieval world. That was a little on the modern side. A bow would most
likely not be used on a horse. A lance or mace would be much more
likely.
I hated the ending because, Link has to go back to being a boring kid
and from the way it ended, it seems that the !%@#%*& seven year
adventure is doomed to repeat itself over and over because Zelda
restored time to its original place.
Patrick Kerins Related: I'm a real critic when it comes to video games and i have A LOT to say
about Zelda. First of all, I think that even if you haven't played the
other Zeldas this one is still incredible. I also agree with you that
there should be more subplots. Biggoron's sword and The Happy Mask Shop
were both a plus, but what else? They could've added in a lot of other
things as well to make the game more of a do this, this, this, and this.
Instead of just trying to save Hyrule. Don't get me wrong, saving Hyrule
is pretty big! Just, I like to see lots of other things in game. Also,
people say how lame it is to only get 200r for getting all the Skulltula
tokens and lifting the curse. I think that it is really just being proud
of yourself for destroying the Gold Skulltullas and lifting the curse.
Although I think that ther should be some sort of special scene when you
do instead of "I'm free! Thank you for lifting the curse!" I also think
that some of the Spiritual Stones or Sages should be collected out of
the dungeons. It just sometimes gets boring going through cave after
cave, passageway after passageway, dungeon after dungeon that you just
want to go beat a game again rather than go into the next dungeon. Also,
there should be more songs for the Ocarina. Only 13 songs, 7 of which I
almost never use, and the game is called "The Legend of Zelda~the
Ocarina of Time"? What is up with that? I often don't even have the
ocarina on any of my C buttons. I also agree with you that there should
be many more magic spells. There are three magic arrows, three magic
spells, and the sword charge attack. That is seven attacks! And everyone
knows you never you use fire arrows accept to light one of the torches
in the house of Ganon! But I do dis agree that I often use Farore's Wind
in Jabu-Jabu(Hey, Ruto's gone!) And in the water temple where I always
have to change the water level. And especially in the fire temple where
I always fall in the room where there is a ledge with recovery hearts
and an eye you shoot to open the door to get the dungeon. I also think
there should be more tunics or the tunics should be able to do more.
Same goes for the boots. And when riding Epona more should go on. For
instance, powered up arrows. And I don't like the ending either.
Everyone always says how your the chosen one and the hero of time, and
even the owl says that you will face many villains and fight many
battles but don't be discouraged because it is your destiny. Then at the
end Zelda says she is sorry for all the trouble she has caused you and
says she will return you back to a child so you may live a normal life.
I felt that if I had just destroyed the King of Evil, I'd be ready for
any thing and woudn't be too happy about being normal again. I think
Hyrule should be restored and you mary Zelda and get the triforce of
power from Ganon and Zelda gives you the triforce of wisdom. Then, with
the complete triforce you wish for the land of Hyrule to exist in
happiness and pureness and prosperity and let its golden age go on for
all time. And then you and Zelda live happily ever after in the land of
Hyrule
Josh Lamented: I thought it was fun but I was a little bored with the repeated storyline.
At times it seemed i was just playin a beefed up version of the old Zeldas.
Don't get me wrong I'm glad i bought it and i recommend it to any one else but
I wish they would have made a little more exciting story.
Jeremy Cohens Tells: Man what an awesome game! I have never played anything as great as this. There's so many places to visit and so much to do. It was kind of easy though in some parts, but other than that it was the best game I've ever played. There can be no doubt that this is the greatest game Nintendo ever made. Oh, and Video Gamer X you're site is amazin'. I have never seen anyting as good as it ever. Thanks for making us gamers happy.
Gary Commented: I have just beaten the game and like most of you have my share of criticisms and
likes about the
game. I liked the ending but it could of been better. One thing I would have
liked would be for the
castle to turn back to normal and having villagers go back to the market. I'd
like to see those pesky
corpses disappear. Another thing is they made Ganon way too easy. I beat his
first form on the
second try and his second form on the first try. I've never beaten a final boss
on my first try before
until now. Making a final boss that easy is ridiculous.
For those of you who wish you should use the slingshot, boomerang, and deck
sticks as Adult Link you are insane. You replace them with better weapons
anyway. The only reason you wouldn't be able to get all three spiritual stones
as Adult Link (besides crawling through small passages) would be hitting the
switch inside Jabu-Jabu with the transparent wall blocking the way.
Dark Link was way too easy. (On the first try I beat him only losing two
hearts). It would be more
exciting if he'd use Big Gorton's Sword, maybe occasionally use Din's Fire or
even Nayru's Love.
Then he'd be as hard as all of the other bosses, such as Volgavia. You can only
hurt her while she
has her head popping out of the rock and she's not too far off the ground.
My favorite level is the Spirit Temple because of the way I come back as an
adult and finish it. I don't know why but it seems more serious then the other
ones for some reason. Maybe because people in the level keep mentioning
Ganondorf, the fact that the bosses talk, or maybe just because it was the last
temple I beat. The background and the music put some kind of strange mood that
was different then the other ones.
This is the best game I have ever played. The way I didn't get some of the items
until later in the game made it a super challenge and the idea of having days
change to nights are exceptional.
MarysiaAY Criticizes: This is my impression of Zelda 64. It was the first Zelda game I'd played, and
I loved it! I did use a hint book sometimes, and A LOT in the Shadow Temple. I
HATED it! "The Shadow Temple--Hyrule's bloody history of greed and hatred"? It
really says that. I wanted to get through it as fast as I could. I think maybe
you can get the Triforce, but I have no idea how. I think all the rumors
circulating around are false. The ending was disappointing, but better than I
thought. (someone told me that it was horrible). Zelda took the ocarina back,
and somehow warped Link by playing Zelda's Lullaby. She got all his germs from
the ocarina too. I feel sorry for Link--he lost ALL his friends. Saria, Ruto,
Zelda and Darunia became sages. Dampe died. Malon didn't go anywhere, but she
didn't seem to like him as an adult even though she recognized him. All his
Kokiri friends didn't recognize him, and he was too stupid to tell them who he
was. The Great Deku Tree died. The Zoras froze under the ice. Even Navi flew
out the window in the end. It's so sad. Link had to go back to being a kid
again, but his innocence was totally lost. Every day, he probably missed
everyone. Poor Link...
Brendan Allsop Whimsically Relates: Zelda 64 is the best there is, was and will be in the standards of
RPG/adventures. Man, sure, it wasn't the longest I've ever played, but it
had the quality that I would have expected since Nintendo 64 said that they
would make such a game. Though, I have seen in magazines, and Japanese
Newspapers, articles on the Zelda we know in progress, and the screen shots
I saw, were not on the game. Disappointing. Still, It's easy to get rigged
up and addicted, cause man I was like, on this thing like some crazy drug.
JACK DANIELS AND ZELDA MIX WELL!! I'll tell ya something else though, the
ending, I agree with "Anonymous Says" about the ending. I wanna be able to
go around Hyrule as an adult, and see the joy I put into everyone's hearts,
Especially Malon, she looked hot for Link.
Nevertheless, Zelda 64 is the best game I have ever played, and I sincerely
hope in the future, that us Auzzies, get a chance to play the stuff we saw
in reviews and other places on the net. Can't wait for Zelda 2 for the 64,
should be some cool sh..!
Micheal Nicholas Broxterman Expresses: For one thing, I don't think Zelda quite lived to be the hype, you
know, the game with all the revolutionary graphics, and the biggest game
ever... but still, this IS the best game ever! And I'm really tired of
hearing people complaining that the game is not medieval enough... in
no way is it supposed to be!!! The game did not take place long long
ago... it just took place in a different realm. If you have studied
medieval times, then you'd understand the many differences. If the game
was supposed to be medieval, then Link would probabley run around in
studded chain mail with a helmet. But it's NOT supposed to be medieval!
I wouldn't be able to stand hearing, "Merry meet, good traveler, Link!
How art though doing on thine quest? Though hast yet many a challenges
to overcome!" all the way through the game. It would annoy the $*^@%
out of me! Besides, it wouldn't fit into the Jap version because they
don't have symbols for Olde English. . . . Anyways, I am very happy with
the game, but I don't understand one thing... if he goes back in
time... then isn't Ganon just gonna' break all Hell loose again? I know
he was cast into the Sacred Realm, but he wasn't 7 years ago! This
makes no sense!!! Could somone pleeeaase make sense of this? And why
isn't there a multi-player mode. WIth all the other Zelda games I
thought it would be cool if they had a Bomber-Manish battle mode. Zelda
would be so perfect for that, and the excellent targeting system was
made for it! If there were a couple things I could change about it,
though, here they are:
1. Make a WORLD. You know in some game like dragon quest or something,
the Christopher Columbus thing applies...If you go too far you appear at
the other end! I would also make it so that you can travel around the
world to about two or three other countries. There would be little
mini-quests there, but nothing major or very contributive to the story
line, just a little extra thing...
2.Make the overall of Hyrule bigger. When Zelda was in it's pre-release
stage, I daydreamed about Zelda a lot. I imagined a scene of him
coming to a peak of a short mountain with a tall mountain on both
sides... in the distance, more mountains, inbetween? A town! Yes, I
expected the villages to be much bigger, Market was rushed. I would make
Hyrule about 40 min to walk from one end to the next, but with plenty of
stuff embetween to keep the pace steady, I hated passing up minutes in
Hyrule field, going somewhere with nothing to do or see on the way.
3.More weapons/spells. A lot of the weapons were nice, but I'd like to
see more swords and spells. Maybe even some maces or flails...
4.More interaction with characters. Everyone else has said this, too, so
I'm not even going to bother.
5.Multiple endings. Self-Explanitory (Maybe Link could choose from one
of the... let's see... Malon, Ruto, Nabooru, Zelda, Saria... OK, 5,
five women who like him and get a different last level and ending!
Malon=Link decides to retire as the Hero of Time and let new adventurer
and heroes be born.
Ruto=UNFREEZE ZORA'S DOMAIN AS LAST LEVEL!!! You save all of the Zoras.
Then you become their King as King Zora unfortunately passes away...
Nabooru=A REAL desert area and a big desert templein which Link meets
with Ganondorf, who is not only enraged at Link for having the Triforce
he wants, but for trying to replace him and turn the Gerudos back to
good thieves!!! Link spends the rest of his life serving the poor.
Saria=Link finds an item as an adult that he can only use as a kid. He
must go back to s kid and use the item to uncover a dream temple.There
he fights a "nightmare". In the end he is awoken by Saria who says that
he was talking in his sleep and woke everyone. Then they go off and play
and Link still doesn't have a fairy.
Zelda=Zelda gives Link her Triforce of wisdom in order to help him
retrieve the Triforce of Power from Ganon. Same as really in the game,
onlythey take the Triforce of Power from Ganon THEN lock him up. Link
must then travel to the Light Temple to put the Triforce in it's resting
place, but since the Light Temple and Ganon are both in the Sacred
Realm, and the Sacred Realm is a reflection of one's heart, is the Evil
Realm and Link must fight through it until he arrives at the Light
Temple, which is very short, and is about to put it to rest when Ganon
pops up, who was been waiting greedily for the Triforce. Ganon fights
Link again, only much harder, and in a flying dragon-griffen form. This
time Link kills him (supposively) and the Triforce is set in it's final
resting place.
None=Same as actual game)
Well, that's how I'd have it!
Ian Wudarski Raves: Zelda by far is the best game in the world! I have every single Zelda
game and have to say this one has one of the best story lines ever in a
game. My deepest sorry the the girl about the Light Temple! No one can
forge a story or pictures like that it's to in depth! Just like John
Salvo I sulute you Miyamoto!!!!!!!! I can't wait for the sequal. Also
the thrill of the second boss, Ganon, I thought i was in the clear and
then that noise, man, you don't get a feeling like that in Revenge!!!!!
IceBrakr Says: WOW. What else can you say. I was addicted to the game the second I got it. It
was worth every minute. Sure the ending could have been better. C'mon.
Everyone singing and dancing. Still though I give this game a 10. There's also
nothin like going back to play it hopin to find some new and cool secret.
Well, I'll sum it all up into two words. GOOD JOB.
John Mac Recounted: I loved this game....It was the best game I have ever played and I probably
will ever play. My favorite temple had to be Water temple. The day I beat
Water Temple, I played the nintendo for seven hours strait. After playing, I
could her the Water Temple theme in my head, playing continuosly in my head
and every time I closed my eyes, all i saw was Link sinking to the bottom of
the level with his Iron boots. The only thing that brought me back to reality
was a cold shower and felling how hot the top of my nintendo was......after
that day/night/and back to day I knew i was then a true Video Gamer...I've
never felt the same since my thumbs have stopped bleeding.
Lilmango Tells: I don't understand why no one liked the ending. It really touched me. When
you think about it it's really sad. You have Link who started out as just a
little Kokiri without a fairy. He had no one, he was alone in life, but he
was destined to be a hero. THE hero. He becomes the Legendary Hero of Time
and learns, fights and matures. He gains what everyone wants: power, respect,
and (possibly) love. Then in an instant it's all taken away, where he becomes
a little kid again...everything he had is gone. He's back where he started,
with no one. Even less now that Saria is gone...but somehow more because of
Zelda and his experiences. I didn't really convey what I wanted to say, but
it's the best i can do right now. Think about it, it's actually a great
ending.
Zelda Dude Wrote: Hey dude. I totally the loved this game. The graphics are surreal, the
gameplay is totally immersive, and the Z-targeting system was a stroke of
genius. My mouth hit the ground when I saw the massive Ganon peering down at
me. But, there is only 2 drawbacks. Of course, the lack of the triforce and
the absolutely idiotic ending. I felt like I got totally screwed out of 60
bucks when I saw Zelda take the Ocarina of Time and sent me back to my kid
form. Miamoyato should have had Link get the triforce and become king and
talked to all the people of Hyrule for a last time. Sorry if I can't shut up.
I'm still looking for that god d--- triforce though. If u have any updates on
the triforce front, please inform me. Hopefully I stumble upon it on one of my
explorations of Hyrule. Later dude.
TAConan Lets Us Know That: Don't get me wrong here, I enjoyed playing Zelda64 and everything, but I don't
think at all that the game deserves to be praised so much and honored as the
best game of all time. The main reason I disliked the game was probably the
difficulty of the game. I mean come on, how hard is it to figure out to bomb a
wall with a huge indentation and a flourescent color on it? They should have
made the dungeons much harder. Like in the other Zeldas where if you run out
of an item, you have to go back to a villiage and go buy some more. The rupees
were way to easy to get, AND they shouldn't have made it that you can get
really expensive items without buying it (Fish, Blue Fire, Bug etc.). Epona
was a huge bummer, I mean why can you only use arrows while on her? You should
have been able to use all the items ( I have the version of Zelda without
swordless link). There weren't enough magic spells, when they say that whoever
adds his/her power to yours, you should get a spell with it or something.
Ganon's Castle was way too easy. You should've had to fight all the bosses and
mini-bosses over. There weren't enough real sword-fighting battles, I actually
have an extra file saved right up to the part where you fight Dark Link
because I found that battle really fun to do over and over. There should have
been a multiplayer to it that two people could fight each other that would've
been awesome! And, Ganon really was probably the easiest boss in the game
(besides Queen Gohma)! THE ENDING SUCKED! Sending Link back in time? That's so
stupid! He didn't even get any play from Zelda! The only hope that this game
can be better than I think it is, is if the Triforce really exists. If that
ever happens I'll eat my words. Otherwise I think Zelda is just as good as any
other game. And you guys think this game is better than Goldeneye? Dream On..
IceBreakr Praises: WOW. What else can you say. I was addicted to the game the second I got it. It
was worth every minute. Sure the ending could have been better. C'mon.
Everyone singing and dancing. Still though I give this game a 10. There's also
nothin like going back to play it hopin to find some new and cool secret.
Well, I'll sum it all up into two words. GOOD JOB.
Denise Gray Says: i was dissapointed with the ending, i had hoped that there would be more
to game as all gamers do, instead princess zelda takes the ocarina back,
you dont get a choice here! and away you go back in time, like it never
happened, the second time at the end of the game the only difference
that i saw was that since i was able to snag the fishing guys hat, he
didn't have it in the ending when he was"line dancing"with other
characters, i did enjoy the light show of the goddesses streaking across
the sky, and the shot of epona galloping across the field was good. the
first time i had forgotten all about the guy on the rug in the
desert,and pondered about who he was and why i had missed him,i
actually thought he looked more like a witch doctor inthe end and vowed
to find this strange character the next time through, you can imagine my
dissapointment when i began my journry through the desert for the second
time.
Liz Comments: I thought the game was excellent. It had wonderful graphics, and brought out
the unpredictiabilty that we all love in games. Although, i am slightly
dissapointed in the ending....leaves room for a sequel though.....
Dodge8282 Tells: i think that zelda was a great game. but comparing it to my other favorite
game, goldeneye, i think that there should be different levels of difficulty.
like after you beat it for the first time, then it will let you play the game
with a higher difficulty, for example, the enemies will be harder, take off
more damage, shorter racing times, ect. and everytime you beat it then you
can go to the next difficulty level.
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